“I was always inspired by environments that have a history, more than something shiny and polished,” he continues. “The environment design inspiration came from one place where that person used to play as a child, an old dirty house, almost abandoned, but with a great character,” Toni says. One can literally feel the dusty plaster of the walls. “The scene hints at a blinding flash coming out of the stairwell with the tricycle sitting alone at the base of the steps. It is a fictional story about a boy who experienced a vision when he was very young, which later turned out to be a moment of birth of a special person in his life.” “At some point, I decided to wrap a small story around the scene,” he says. It Was You began as a personal project, primarily used by Toni for learning Maxwell, a new render engine he’d installed. Look deeply into any of his stand-out creations and you’ll find detail way beyond what you first expected. There are so many images in Toni’s arsenal, it’s hard to push one ahead of another. “This is a fast-evolving industry so one needs to always be on top of their game,” he adds. “With every new image I created, I tried to challenge myself in a different way, to evolve my skills and create something new every time.” This discipline set Toni on the path of constantly learning new stuff, which he still does almost each day, even after twenty-plus years. “I attained a degree in IT, but I am a self-taught artist.” Toni had (and still has) a laser focus to improve his skills, working on many personal projects, usually static 3D images. “Creating scenes and characters in 3D was mostly my hobby in the beginning, but at one point I decided to learn professional software like Alias Maya and begin pursuing my career,” says Bratincevic. Once he’d saved up for his own PC, one of the first programs he used was 3D Studio 2.0 for DOS. He was spurred along by some creations he saw in computer magazines he read at the time. He was playing with his friend’s Amiga 500, creating scenes with applications like Fantavision and Read3D. Back in the early 90s, Toni Bratincevic was an impressionable teenager living in Kastel Sucurac, in southern Croatia.
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